Pokémechanics
Sword & Shield

#282Gardevoir

Gardevoir as it appears in Sword & ShieldShiny Gardevoir as it appears in Sword & Shield
Type
Species
Embrace Pokémon
Height
1.6 m
Weight
48.4 kg

Gardevoir

Sword
It has the power to predict the future. Its power peaks when it is protecting its Trainer.
Shield
To protect its Trainer, it will expend all its psychic power to create a small black hole.

Base stats

EVs: +3 Sp. Atk

HP68
Attack65
Defense65
Sp. Atk125
Sp. Def115
Speed80
Total518

Abilities

Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Trace
Copies an opponent's ability upon entering battle.
Telepathy (hidden)
Protects against friendly Pokémon's damaging moves.

Locations

Sword
Max Raid
Bridge FieldLv 35-60100%
Hammerlocke HillsLv 45-6045%
Lake of OutrageLv 35-60100%
Motostoke RiverbankLv 55-605%
Rolling FieldsLv 45-6045%
Stony WildernessLv 55-6035%
Watchtower RuinsLv 55-6030%
Walking
Dusty BowlLv 40-6010%
Lake of OutrageLv 50-602%
Roaming
Lake of OutrageLv 56-60100%
Rolling FieldsLv 32-60100%
Shield
Max Raid
Bridge FieldLv 35-60100%
Hammerlocke HillsLv 45-6045%
Lake of OutrageLv 35-60100%
Motostoke RiverbankLv 55-605%
Rolling FieldsLv 45-6045%
Stony WildernessLv 55-6035%
Watchtower RuinsLv 55-6030%
Walking
Dusty BowlLv 40-6010%
Lake of OutrageLv 50-602%
Roaming
Lake of OutrageLv 56-60100%
Rolling FieldsLv 32-60100%
Isle of Armor (Sword)
Max Raid
Challenge BeachLv 45-6035%
Fields of HonorLv 45-6050%
Forest of FocusLv 45-6050%
Insular SeaLv 45-6050%
Soothing WetlandsLv 45-6085%
Stepping-Stone SeaLv 45-6035%
Training LowlandsLv 45-6035%
Roaming
Forest of FocusLv 36-60100%
Training LowlandsLv 36-60100%
Isle of Armor (Shield)
Max Raid
Challenge BeachLv 45-6035%
Fields of HonorLv 45-6050%
Forest of FocusLv 45-6050%
Insular SeaLv 45-6050%
Soothing WetlandsLv 45-6085%
Stepping-Stone SeaLv 45-6035%
Training LowlandsLv 45-6035%
Roaming
Forest of FocusLv 36-60100%
Training LowlandsLv 36-60100%
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x1
  • x0.25
  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
1Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
1Disarming Voice
Special
40
--
15
--
Never misses.
1Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Healing Wish
Status
--
--
10
--
User faints. Its replacement has its HP fully restored and any major status effect removed.
1Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
1Moonblast
Special
95
100
15
30
Has a chance to lower the target’s Special Attack by one stage.
9Hypnosis
Status
--
60
20
--
Puts the target to sleep.
12Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
15Teleport
Status
--
--
20
--
Immediately ends wild battles. No effect otherwise.
18Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
23Life Dew
Status
--
--
10
100
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
28Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
35Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
42Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
49Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
56Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
63Future Sight
Special
120
100
10
--
Hits the target two turns later.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM03Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM05Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM10Magical Leaf
Special
60
--
20
--
Never misses.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM38Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM60Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
TM61Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
TM70Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM72Magic Room
Status
--
--
10
--
Negates held items for five turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM87Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM89Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TM91Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM92Mystical Fire
Special
75
100
10
100
Has a chance to lower the target’s Special Attack by one stage.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR25Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR34Future Sight
Special
120
100
10
--
Hits the target two turns later.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR40Skill Swap
Status
--
--
10
--
User and target swap abilities.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
TR92Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
Misty Explosion
Special
100
100
5
100
If Misty Terrain is active and the user is grounded, this move has its power increased by 50%.
Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet