Pokémechanics
Sword & Shield

#613Cubchoo

Cubchoo as it appears in Sword & ShieldShiny Cubchoo as it appears in Sword & Shield
Type
Species
Chill Pokémon
Height
0.5 m
Weight
8.5 kg

Cubchoo

Sword
When this Pokémon is in good health, its snot becomes thicker and stickier. It will smear its snot on anyone it doesn’t like.
Shield
It sniffles before performing a move, using its frosty snot to provide an icy element to any move that needs it.

Base stats

EVs: +1 Attack

HP55
Attack70
Defense40
Sp. Atk60
Sp. Def40
Speed40
Total305

Abilities

Snow Cloak
Increases evasion to 1.25× during hail. Protects against hail damage.
Slush Rush
During Hail, this Pokémon has double Speed.
Rattled (hidden)
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Locations

Sword
Max Raid
Stony WildernessLv 15-2035%
Overworld
Bridge FieldLv 27-60100%
Dusty BowlLv 42-60100%
Giant's MirrorLv 28-60100%
Hammerlocke HillsLv 29-6080%
Route 10Lv 45-4845%
Stony WildernessLv 28-60100%
Walking
Bridge FieldLv 26-6050%
Giant's MirrorLv 26-60100%
Stony WildernessLv 26-60100%
Shield
Max Raid
Dusty BowlLv 15-2035%
Giant's CapLv 15-2035%
Giant's SeatLv 15-2035%
Stony WildernessLv 15-2070%
Overworld
Bridge FieldLv 27-60100%
Dusty BowlLv 42-60100%
Giant's MirrorLv 28-60100%
Hammerlocke HillsLv 29-6080%
Route 10Lv 45-4845%
Stony WildernessLv 28-60100%
Walking
Bridge FieldLv 26-6090%
Giant's MirrorLv 26-60100%
Stony WildernessLv 26-60100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Max Raid
Frigid SeaLv 15-30100%
Giant's BedLv 15-30100%
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
3Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
6Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
9Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
12Play Nice
Status
--
--
20
100
Lowers the target’s Attack by one stage.
15Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
18Frost Breath
Special
60
90
10
100
Always scores a critical hit.
21Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
24Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
27Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
30Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
33Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
36Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
39Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
42Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM67Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet