Pokémechanics
Sword & Shield

#822Corvisquire

Corvisquire as it appears in Sword & ShieldShiny Corvisquire as it appears in Sword & Shield
Type
Species
Raven Pokémon
Height
0.8 m
Weight
16.0 kg

Corvisquire

Sword
Smart enough to use tools in battle, these Pokémon have been seen picking up rocks and flinging them or using ropes to wrap up enemies.
Shield
The lessons of many harsh battles have taught it how to accurately judge an opponent’s strength.

Base stats

EVs: +2 Speed

HP68
Attack67
Defense55
Sp. Atk43
Sp. Def55
Speed77
Total365

Abilities

Keen Eye
Prevents accuracy from being lowered.
Unnerve
Prevents opposing Pokémon from eating held Berries.
Big Pecks (hidden)
Protects against Defense drops.

Locations

Sword
Max Raid
East Lake AxewellLv 25-40100%
Giant's CapLv 25-40100%
Hammerlocke HillsLv 25-40100%
Overworld (flying)
Giant's MirrorLv 28-6080%
Hammerlocke HillsLv 36-6080%
Walking
Hammerlocke HillsLv 28-6030%
Motostoke RiverbankLv 26-60100%
Roaming
Route 3Lv 18100%
Shield
Max Raid
East Lake AxewellLv 25-40100%
Giant's CapLv 25-40100%
Hammerlocke HillsLv 25-40100%
Overworld (flying)
Giant's MirrorLv 28-6080%
Hammerlocke HillsLv 36-6080%
Walking
Hammerlocke HillsLv 28-6030%
Motostoke RiverbankLv 26-60100%
Roaming
Route 3Lv 18100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Max Raid
Ballimere LakeLv 25-5095%
Dyna Tree HillLv 25-5095%
Frigid SeaLv 25-5095%
Frostpoint FieldLv 25-5095%
Giant's BedLv 25-5095%
Overworld
Ballimere LakeLv 60-6520%
Crown Tundra (Shield)
Max Raid
Ballimere LakeLv 25-5095%
Dyna Tree HillLv 25-5095%
Frigid SeaLv 25-5095%
Frostpoint FieldLv 25-5095%
Giant's BedLv 25-5095%
Overworld
Ballimere LakeLv 60-6520%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Power Trip
Physical
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
12Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
16Pluck
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
22Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
28Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
34Drill Peck
Physical
80
100
20
--
Inflicts regular damage with no additional effect.
40Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
46Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM95Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR66Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.

Other generations

Scarlet & Violet