Pokémechanics
Sword & Shield

#460Abomasnow

Abomasnow as it appears in Sword & ShieldShiny Abomasnow as it appears in Sword & Shield
Type
Species
Frost Tree Pokémon
Height
2.2 m
Weight
135.5 kg

Abomasnow

Sword
If it sees any packs of Darumaka going after Snover, it chases them off, swinging its sizable arms like hammers.
Shield
This Pokémon is known to bring blizzards. A shake of its massive body is enough to cause whiteout conditions.

Base stats

EVs: +1 Attack, +1 Sp. Atk

HP90
Attack92
Defense75
Sp. Atk92
Sp. Def85
Speed60
Total494

Abilities

Snow Warning
Summons hail that lasts indefinitely upon entering battle.
Soundproof (hidden)
Protects against sound-based moves.

Locations

Sword
Max Raid
Dusty BowlLv 35-6065%
Giant's CapLv 35-5055%
Hammerlocke HillsLv 35-5055%
Overworld
Lake of OutrageLv 55-6030%
Static
Route 10Lv 55100%
Walking
Dusty BowlLv 40-6060%
Route 10Lv 44-4628%
Roaming
Axew's EyeLv 60100%
Giant's MirrorLv 60100%
Giant's SeatLv 46-60100%
Hammerlocke HillsLv 41-60100%
Shield
Max Raid
Dusty BowlLv 35-6075%
Giant's CapLv 35-5055%
Hammerlocke HillsLv 35-5055%
Overworld
Lake of OutrageLv 55-6030%
Static
Route 10Lv 55100%
Walking
Dusty BowlLv 40-6060%
Route 10Lv 44-4628%
Roaming
Axew's EyeLv 60100%
Giant's MirrorLv 60100%
Giant's SeatLv 46-60100%
Hammerlocke HillsLv 41-60100%
Isle of Armor (Sword)
Max Raid
Fields of HonorLv 55-6015%
Insular SeaLv 55-6015%
Soothing WetlandsLv 55-6015%
Training LowlandsLv 55-6015%
Isle of Armor (Shield)
Max Raid
Fields of HonorLv 55-6015%
Insular SeaLv 55-6015%
Soothing WetlandsLv 55-6015%
Training LowlandsLv 55-6015%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 35-5080%
Giant's BedLv 35-5080%
Slippery SlopeLv 35-50100%
Snowslide SlopeLv 35-5080%
Overworld
Frostpoint FieldLv 60-65100%
Roaming
Frostpoint FieldLv 65100%
Slippery SlopeLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 35-5080%
Giant's BedLv 35-5080%
Slippery SlopeLv 35-50100%
Snowslide SlopeLv 35-5080%
Overworld
Frostpoint FieldLv 60-65100%
Roaming
Frostpoint FieldLv 65100%
Slippery SlopeLv 65100%

Damage taken

  • x1
  • x2
  • x2
  • x2
  • x0.5
  • x2
  • x2
  • x1
  • x2
  • x4
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
1Aurora Veil
Status
--
--
20
--
Reduces damage five turns, but must be used during hail.
1Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
1Leafage
Physical
40
100
40
--
Inflicts regular damage with no additional effect.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
15Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
20Razor Leaf
Physical
55
95
25
--
Has an increased chance for a critical hit.
25Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
30Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
35Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
43Wood Hammer
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
49Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
56Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM10Magical Leaf
Special
60
--
20
--
Never misses.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM46Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM50Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM51Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR59Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR71Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet