- Type
- Species
- Pond Skater Pokémon
- Height
- 0.5 m
- Weight
- 1.7 kg
Surskit- Level 22
Masquerain
- Level 22
Surskit
- Sun
- It moves as if skating on the surface of the water. It often fights with Dewpider over food.
- Moon
- When this Pokémon senses danger, a sweet fluid oozes from the tip of its head. The taste of it disgusts bird Pokémon.
Base stats
EVs: +1 Speed
| HP | 40 | |
|---|---|---|
| Attack | 30 | |
| Defense | 32 | |
| Sp. Atk | 50 | |
| Sp. Def | 52 | |
| Speed | 65 | |
| Total | 269 |
Abilities
- Swift Swim
- Doubles Speed during rain.
- Rain Dish (hidden)
- Heals for 1/16 max HP after each turn during rain.
Locations
- Sun
- Surfing
WalkingBrooklet Hill Lv 14-17 80% Brooklet Hill Lv 14-17 30% - Moon
- Surfing
WalkingBrooklet Hill Lv 14-17 80% Brooklet Hill Lv 14-17 30%
Damage taken
- x1
- x0.5
- x2
- x1
- x0.5
- x2
- x1
- x1
- x0.5
- x1
- x0.5
- x1
- x2
- x1
- x0.5
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Bubble | Special | 40 | 100 | 30 | 10 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 6 | Quick Attack | Physical | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 9 | Sweet Scent | Status | -- | 100 | 20 | -- | ||
Lowers the target’s evasion by one stage. | ||||||||
| 14 | Water Sport | Status | -- | -- | 15 | -- | ||
Halves all Fire-type damage. | ||||||||
| 17 | Bubble Beam | Special | 65 | 100 | 20 | 10 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 22 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| 25 | Haze | Status | -- | -- | 30 | -- | ||
Resets all Pokémon’s stats, accuracy, and evasion. | ||||||||
| 25 | Mist | Status | -- | -- | 30 | -- | ||
Protects the user’s stats from being changed by enemy moves. | ||||||||
| 30 | Aqua Jet | Physical | 40 | 100 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 35 | Baton Pass | Status | -- | -- | 40 | -- | ||
Allows the trainer to switch out the user and pass effects along to its replacement. | ||||||||
| 38 | Sticky Web | Status | -- | -- | 20 | -- | ||
Covers the opposing field, lowering opponents’ Speed by one stage upon switching in. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Aqua Jet | Physical | 40 | 100 | 20 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Bug Bite | Physical | 60 | 100 | 20 | -- | ||
If target has a berry, inflicts double damage and uses the berry. | |||||||
| Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | |||||||
| Fell Stinger | Physical | 50 | 100 | 25 | -- | ||
Raises the user’s Attack by two stages if it KOs the target. | |||||||
| Foresight | Status | -- | -- | 40 | -- | ||
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | |||||||
| Hydro Pump | Special | 110 | 80 | 5 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Lunge | Physical | 80 | 100 | 15 | 100 | ||
Lowers the target’s Attack by one stage after inflicting damage. | |||||||
| Mind Reader | Status | -- | -- | 5 | -- | ||
Ensures that the user’s next move will hit the target. | |||||||
| Mud Shot | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | |||||||
| Power Split | Status | -- | -- | 10 | -- | ||
Averages Attack and Special Attack with the target. | |||||||
| Psybeam | Special | 65 | 100 | 20 | 10 | ||
Has a chance to confuse the target. | |||||||
| Signal Beam | Special | 75 | 100 | 15 | 10 | ||
Has a chance to confuse the target. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM100 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM13 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM14 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM22 | Solar Beam | Special | 120 | 100 | 10 | -- | ||
Requires a turn to charge before attacking. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM30 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM46 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM55 | Scald | Special | 80 | 100 | 15 | 30 | ||
Has a chance to burn the target. | ||||||||
| TM77 | Psych Up | Status | -- | -- | 10 | -- | ||
Discards the user’s stat changes and copies the target’s. | ||||||||
| TM83 | Infestation | Special | 20 | 100 | 20 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM88 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
Other generations
Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet