Pokémechanics
Sun & Moon

#191Sunkern

Sunkern as it appears in Sun & MoonShiny Sunkern as it appears in Sun & Moon
Type
Species
Seed Pokémon
Height
0.3 m
Weight
1.8 kg
Notes
Not in the wild

Base stats

EVs: +1 Sp. Atk

HP30
Attack30
Defense30
Sp. Atk30
Sp. Def30
Speed30
Total180

Abilities

Chlorophyll
Doubles Speed during strong sunlight.
Solar Power
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Early Bird (hidden)
Makes sleep pass twice as quickly.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
4Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
7Grass Whistle
Status
--
55
15
--
Puts the target to sleep.
10Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
13Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
16Razor Leaf
Physical
55
95
25
--
Has an increased chance for a critical hit.
19Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.
22Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
25Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
28Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
31Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
34Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
37Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
40Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
43Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Grass Whistle
Status
--
55
15
--
Puts the target to sleep.
Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
Morning Sun
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet