Pokémechanics
Sun & Moon

#353Shuppet

Shuppet as it appears in Sun & MoonShiny Shuppet as it appears in Sun & Moon
Type
Species
Puppet Pokémon
Height
0.6 m
Weight
2.3 kg
Notes
Trade required

Base stats

EVs: +1 Attack

HP44
Attack75
Defense35
Sp. Atk63
Sp. Def33
Speed45
Total295

Abilities

Insomnia
Prevents sleep.
Frisk
Reveals an opponent's held item upon entering battle.
Cursed Body (hidden)
Has a 30% chance of Disabling any move that hits the Pokémon.

Locations

Not found in Sun & Moon. Trade from Ultra Sun & Ultra Moon.

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Knock Off
Physical
65
100
20
--
Target drops its held item.
4Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
7Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
10Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
13Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
16Will-O-Wisp
Status
--
85
15
--
Burns the target.
19Feint Attack
Physical
60
--
20
--
Never misses.
22Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
26Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
34Embargo
Status
--
100
15
--
Target cannot use held items.
38Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
42Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
46Grudge
Status
--
--
5
--
If the user faints this turn, the PP of the move that fainted it drops to 0.
50Trick
Status
--
100
10
--
User and target swap items.
54Phantom Force
Physical
90
100
10
--
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
Confuse Ray
Status
--
100
10
--
Confuses the target.
Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
Ominous Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Phantom Force
Physical
90
100
10
--
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet