- Type
- Species
- Bee Fly Pokémon
- Height
- 0.2 m
- Weight
- 0.5 kg
Ribombee
- Sun
- It rolls up pollen into puffs. It makes many different varieties, some used as food and others used in battle.
- Moon
- Some of Ribombee’s pollen puffs are highly nutritious. They are sometimes sold as supplements.
Base stats
EVs: +2 Speed
| HP | 60 | |
|---|---|---|
| Attack | 55 | |
| Defense | 60 | |
| Sp. Atk | 95 | |
| Sp. Def | 70 | |
| Speed | 124 | |
| Total | 464 |
Abilities
- Honey Gather
- The Pokémon may pick up Honey after battle.
- Shield Dust
- Protects against incoming moves' extra effects.
- Sweet Veil (hidden)
- Prevents friendly Pokémon from sleeping.
Locations
- Sun
- Walking
Poni Meadow Lv 54-57 30% Ula’ula Meadow Lv 31-34 30% - Moon
- Walking
Poni Meadow Lv 54-57 30% Ula’ula Meadow Lv 31-34 30%
Damage taken
- x1
- x0.25
- x2
- x2
- x0.5
- x2
- x0.5
- x1
- x2
- x2
- x1
- x0.5
- x1
- x1
- x1
- x0
- x0.5
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| -- | Pollen Puff | Special | 90 | 100 | 15 | -- | ||
Damages opponents, but heals allies for 50% of their max HP. | ||||||||
| 1 | Absorb | Special | 20 | 100 | 25 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| 1 | Fairy Wind | Special | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Pollen Puff | Special | 90 | 100 | 15 | -- | ||
Damages opponents, but heals allies for 50% of their max HP. | ||||||||
| 1 | Struggle Bug | Special | 50 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| 1 | Stun Spore | Status | -- | 75 | 30 | -- | ||
Paralyzes the target. | ||||||||
| 4 | Fairy Wind | Special | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 7 | Stun Spore | Status | -- | 75 | 30 | -- | ||
Paralyzes the target. | ||||||||
| 10 | Struggle Bug | Special | 50 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| 13 | Silver Wind | Special | 60 | 100 | 5 | 10 | ||
Has a chance to raise all of the user’s stats by one stage. | ||||||||
| 16 | Draining Kiss | Special | 50 | 100 | 10 | -- | ||
Drains 75% of the damage inflicted to heal the user. | ||||||||
| 21 | Sweet Scent | Status | -- | 100 | 20 | -- | ||
Lowers the target’s evasion by one stage. | ||||||||
| 28 | Bug Buzz | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| 35 | Dazzling Gleam | Special | 80 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 42 | Aromatherapy | Status | -- | -- | 5 | -- | ||
Cures the entire party of major status effects. | ||||||||
| 49 | Quiver Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack, Special Defense, and Speed by one stage each. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM04 | Calm Mind | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack and Special Defense by one stage. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM100 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM16 | Light Screen | Status | -- | -- | 30 | -- | ||
Reduces damage from special attacks by 50% for five turns. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM19 | Roost | Status | -- | -- | 5 | -- | ||
Heals the user by half its max HP. | ||||||||
| TM20 | Safeguard | Status | -- | -- | 25 | -- | ||
Protects the user’s field from major status ailments and confusion for five turns. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM22 | Solar Beam | Special | 120 | 100 | 10 | -- | ||
Requires a turn to charge before attacking. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM28 | Leech Life | Physical | 80 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TM29 | Psychic | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM33 | Reflect | Status | -- | -- | 20 | -- | ||
Reduces damage from physical attacks by half. | ||||||||
| TM40 | Aerial Ace | Physical | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM46 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM53 | Energy Ball | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM62 | Acrobatics | Physical | 55 | 100 | 15 | -- | ||
Has double power if the user has no held item. | ||||||||
| TM77 | Psych Up | Status | -- | -- | 10 | -- | ||
Discards the user’s stat changes and copies the target’s. | ||||||||
| TM83 | Infestation | Special | 20 | 100 | 20 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||||
| TM85 | Dream Eater | Special | 100 | 100 | 15 | -- | ||
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM88 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM89 | U-turn | Physical | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM96 | Nature Power | Status | -- | -- | 20 | -- | ||
Uses a move which depends upon the terrain. | ||||||||
| TM99 | Dazzling Gleam | Special | 80 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||