Pokémechanics
Sun & Moon

#127Pinsir

Pinsir as it appears in Sun & MoonShiny Pinsir as it appears in Sun & Moon
Type
Species
Stag Beetle Pokémon
Height
1.5 m
Weight
55.0 kg

Pinsir

Sun
It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold.
Moon
One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.

Base stats

EVs: +2 Attack

HP65
Attack125
Defense100
Sp. Atk55
Sp. Def70
Speed85
Total500

Abilities

Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Mold Breaker
Bypasses targets' abilities if they could hinder or prevent a move.
Moxie (hidden)
Raises Attack one stage upon KOing a Pokémon.

Locations

Sun
Gift
Poké PelagoLv 21-5517%
Walking
Lush JungleLv 18-2110%
Poni GroveLv 52-5510%
Moon
Gift
Poké PelagoLv 21-5517%
Walking
Lush JungleLv 18-2110%
Poni GroveLv 52-5510%

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Vise Grip
Physical
55
100
30
--
Inflicts regular damage with no additional effect.
4Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
8Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
11Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
15Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
18Vital Throw
Physical
70
--
10
--
Never misses.
22Double Hit
Physical
35
90
10
--
Hits twice in one turn.
26Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
29X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
33Submission
Physical
80
80
20
--
User receives 1/4 the damage it inflicts in recoil.
36Storm Throw
Physical
60
100
10
--
Always scores a critical hit.
40Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
43Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
47Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
50Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Feint
Physical
30
100
10
--
Hits through Protect and Detect.
Feint Attack
Physical
60
--
20
--
Never misses.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
Me First
Status
--
--
20
--
Uses the target’s move against it before it attacks, with power increased by half.
Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl