Pokémechanics
Sun & Moon

#770Palossand

Palossand as it appears in Sun & MoonShiny Palossand as it appears in Sun & Moon
Type
Species
Sand Castle Pokémon
Height
1.3 m
Weight
250.0 kg

Palossand

Sun
Possessed people controlled by this Pokémon transformed its sand mound into a castle. As it evolved, its power to curse grew ever stronger.
Moon
Buried beneath the castle are masses of dried-up bones from those whose vitality it has drained.

Base stats

EVs: +2 Defense

HP85
Attack75
Defense110
Sp. Atk100
Sp. Def75
Speed35
Total480

Abilities

Water Compaction
Raises this Pokémon's Defense by two stages when it's hit by a Water move.
Sand Veil (hidden)
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x0
  • x0
  • x1
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x2
  • x2
  • x0
  • x1
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
5Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
9Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
14Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
18Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
23Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
27Hypnosis
Status
--
60
20
--
Puts the target to sleep.
32Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
36Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
41Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
47Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
54Shore Up
Status
--
--
5
--
Heals the user for ½ its max HP, or ⅔ during a sandstorm.
60Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM60Quash
Status
--
100
15
--
Makes the target act last this turn.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet