Pokémechanics
Sun & Moon

#138Omanyte

Omanyte as it appears in Sun & MoonShiny Omanyte as it appears in Sun & Moon
Type
Species
Spiral Pokémon
Height
0.4 m
Weight
7.5 kg
Notes
Trade required

Base stats

EVs: +1 Defense

HP35
Attack40
Defense100
Sp. Atk90
Sp. Def55
Speed35
Total355

Abilities

Swift Swim
Doubles Speed during rain.
Shell Armor
Protects against critical hits.
Weak Armor (hidden)
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

Locations

Not found in Sun & Moon. Trade from Ultra Sun & Ultra Moon.

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Constrict
Physical
10
100
35
10
Has a chance to lower the target’s Speed by one stage.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
7Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
10Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
16Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
19Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
25Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
28Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
34Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
37Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
43Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
46Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
50Shell Smash
Status
--
--
15
--
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
55Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Reflect Type
Status
--
--
15
--
User becomes the target’s type.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
Supersonic
Status
--
55
20
--
Confuses the target.
Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Wring Out
Special
--
100
5
--
Power increases against targets with more HP remaining, up to a maximum of 121 power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl