Pokémechanics
Sun & Moon

#076Alolan Golem

Alolan Golem as it appears in Sun & MoonShiny Alolan Golem as it appears in Sun & Moon
Species
Megaton Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.7 m
Weight
316.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Base stats

EVs: +3 Defense

HP80
Attack120
Defense130
Sp. Atk55
Sp. Def65
Speed45
Total495

Abilities

Magnet Pull
Prevents Steel opponents from fleeing or switching out.
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Galvanize (hidden)
This Pokémon's Normal moves are Electric and have their power increased to 1.2×.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x0.5
  • x2
  • x0.25
  • x0.5
  • x4
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
1Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
1Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
1Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
6Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
10Steamroller
Physical
65
100
20
30
Has a chance to make the target flinch.
12Spark
Physical
65
100
20
30
Has a chance to paralyze the target.
16Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
18Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
22Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
24Self-Destruct
Physical
200
100
5
--
User faints.
30Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
34Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
40Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
44Explosion
Physical
250
100
5
--
User faints.
50Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
54Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
60Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM59Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM64Explosion
Physical
250
100
5
--
User faints.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM72Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.

Other generations

Ultra Sun & Ultra Moon, Scarlet & Violet