Pokémechanics
Scarlet & Violet

#484Palkia

Palkia as it appears in Scarlet & VioletShiny Palkia as it appears in Scarlet & Violet
Species
Spatial Pokémon
Type
Catch rate
3
Growth
Slow
Height
4.2 m
Weight
336.0 kg
Gender
Genderless
Egg cycles
120
Base friendship
0

Legendary

Base stats

EVs: +3 Sp. Atk

HP90
Attack120
Defense100
Sp. Atk150
Sp. Def120
Speed100
Total680

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Telepathy (hidden)
Protects against friendly Pokémon's damaging moves.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.25
  • x0.25
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
1Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
8Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
16Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
24Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
32Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
48Aura Sphere
Special
80
--
20
--
Never misses.
56Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
64Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
72Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
80Spacial Rend
Special
100
95
5
--
Has an increased chance for a critical hit.
88Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM101Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109Trick
Status
--
100
10
--
User and target swap items.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM112Aura Sphere
Special
80
--
20
--
Never misses.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM121Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM126Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM133Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM141Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM150Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM166Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM178Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM200Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM22Chilling Water
Special
50
100
20
--
TM222Breaking Swipe
Physical
60
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM44Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM46Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM51Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM52Snowscape
Status
0
--
10
--
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM64Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM78Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM89Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl