Pokémechanics
Scarlet & Violet

#920Lokix

Lokix as it appears in Scarlet & VioletShiny Lokix as it appears in Scarlet & Violet
Type
Species
Grasshopper Pokémon
Height
1.0 m
Weight
17.5 kg

Lokix

Scarlet
When it decides to fight all out, it stands on its previously folded legs to enter Showdown Mode. It neutralizes its enemies in short order.
Violet
It uses its normally folded third set of legs when in Showdown Mode. This places a huge burden on its body, so it can’t stay in this mode for long.

Base stats

EVs: +2 Attack

HP71
Attack102
Defense78
Sp. Atk52
Sp. Def55
Speed92
Total450

Abilities

Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Tinted Lens (hidden)
Doubles damage inflicted with not-very-effective moves.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x0.5
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x1
  • x0.5
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Lunge
Physical
80
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
1Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
6Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
9Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
11Double Kick
Physical
30
100
30
--
Hits twice in one turn.
14Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
18Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
22Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
28Feint
Physical
30
100
10
--
Hits through Protect and Detect.
32Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
36Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
40Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
44First Impression
Physical
90
100
10
--
Can only be used as the first move after the user enters battle.
48Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
53Axe Kick
Physical
120
90
10
--
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM105X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM15Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM162Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM171Tera Blast
Special
80
100
10
--
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM182Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
TM185Lunge
Physical
80
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TM199Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM21Pounce
Physical
50
100
20
--
TM219Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.
TM221Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM39Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM95Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.