Pokémechanics
Scarlet & Violet

#023Ekans

Ekans as it appears in Scarlet & VioletShiny Ekans as it appears in Scarlet & Violet
Type
Species
Snake Pokémon
Height
2.0 m
Weight
6.9 kg

Base stats

EVs: +1 Attack

HP35
Attack60
Defense44
Sp. Atk40
Sp. Def54
Speed55
Total288

Abilities

Intimidate
Lowers opponents' Attack one stage upon entering battle.
Shed Skin
Has a 33% chance of curing any major status ailment after each turn.
Unnerve (hidden)
Prevents opposing Pokémon from eating held Berries.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
4Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
9Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
12Glare
Status
--
100
30
--
Paralyzes the target.
17Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
20Acid
Special
40
100
30
10
Has a chance to lower the target’s Special Defense by one stage.
25Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
25Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
25Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
28Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
33Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
36Gastro Acid
Status
--
100
10
--
Nullifies target’s ability until it leaves battle.
38Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
41Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
44Coil
Status
--
--
20
--
Raises the user’s Attack, Defense, and accuracy by one stage each.
49Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
Poison Tail
Physical
50
100
25
10
Has an increased chance for a critical hit and a chance to poison the target.
Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
Switcheroo
Status
--
100
10
--
User and target swap items.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM08Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM102Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM13Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
TM148Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM171Tera Blast
Special
80
100
10
--
TM174Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
TM175Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM199Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
TM20Trailblaze
Physical
50
100
20
--
TM200Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM214Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM219Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM26Poison Tail
Physical
50
100
25
10
Has an increased chance for a critical hit and a chance to poison the target.
TM30Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM45Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM63Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM83Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM91Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM95Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl