Pokémechanics
Scarlet & Violet

#875Eiscue

Eiscue as it appears in Scarlet & VioletShiny Eiscue as it appears in Scarlet & Violet
Species
Penguin Pokémon
Type
Catch rate
60
Growth
Slow
Height
1.4 m
Weight
89.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
50

Base stats

EVs: +2 Defense

HP75
Attack80
Defense110
Sp. Atk65
Sp. Def90
Speed50
Total470

Abilities

Ice Face
The Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
12Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
18Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
24Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
30Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
36Freeze-Dry
Special
70
100
20
10
Super-effective against Water.
42Snowscape
Status
0
--
10
--
48Aurora Veil
Status
--
--
20
--
Reduces damage five turns, but must be used during hail.
54Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
60Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Head Smash
Physical
150
80
5
--
User receives 1/2 the damage inflicted in recoil.
Icicle Crash
Physical
85
90
10
30
Has a chance to make the target flinch.
Soak
Status
--
100
20
--
Changes the target’s type to Water.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM124Ice Spinner
Physical
80
100
15
--
TM128Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM187Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM196Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM216Feather Dance
Status
--
100
15
--
Lowers the target’s Attack by two stages.
TM22Chilling Water
Special
50
100
20
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM46Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM69Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM99Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.

Other generations

Sword & Shield