Pokémechanics
Scarlet & Violet

#573Cinccino

Cinccino as it appears in Scarlet & VioletShiny Cinccino as it appears in Scarlet & Violet
Type
Species
Scarf Pokémon
Height
0.5 m
Weight
7.5 kg

Base stats

EVs: +2 Speed

HP75
Attack95
Defense60
Sp. Atk65
Sp. Def60
Speed115
Total470

Abilities

Cute Charm
Has a 30% chance of infatuating attacking Pokémon on contact.
Technician
Strengthens moves of 60 base power or less to 1.5× their power.
Skill Link (hidden)
Extends two-to-five-hit moves and Triple Kick to their full length every time.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Tail Slap
Physical
25
85
10
--
Hits 2-5 times in one turn.
1Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
1Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Sing
Status
--
55
15
--
Puts the target to sleep.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Baby-Doll Eyes
Status
--
100
30
--
Lowers the target’s Attack by one stage.
Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Swift
Special
60
--
20
--
Never misses.
Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
Tidy Up
Status
0
--
10
--
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM102Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM122Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM124Ice Spinner
Physical
80
100
15
--
TM126Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM132Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM166Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM183Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
TM191Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM212Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.
TM22Chilling Water
Special
50
100
20
--
TM227Alluring Voice
Special
80
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM76Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield