Pokémechanics
Scarlet & Violet

#594Alomomola

Alomomola as it appears in Scarlet & VioletShiny Alomomola as it appears in Scarlet & Violet
Species
Caring Pokémon
Type
Catch rate
75
Growth
Fast
Height
1.2 m
Weight
31.6 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
70

Base stats

EVs: +2 HP

HP165
Attack75
Defense80
Sp. Atk40
Sp. Def45
Speed65
Total470

Abilities

Healer
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Hydration
Cures any major status ailment after each turn during rain.
Regenerator (hidden)
Heals for 1/3 max HP upon switching out.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Play Nice
Status
--
--
20
100
Lowers the target’s Attack by one stage.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
9Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
13Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
13Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
21Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
25Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
29Healing Wish
Status
--
--
10
--
User faints. Its replacement has its HP fully restored and any major status effect removed.
33Soak
Status
--
100
20
--
Changes the target’s type to Water.
37Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
41Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
45Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
49Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
55Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM132Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM139Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM188Scald
Special
80
100
15
30
Has a chance to burn the target.
TM196Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
TM200Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM202Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM22Chilling Water
Special
50
100
20
--
TM227Alluring Voice
Special
80
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM98Skill Swap
Status
--
--
10
--
User and target swap abilities.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon