Pokémechanics
Ruby, Sapphire & Emerald

#319Sharpedo

Type
Species
Brutal Pokémon
Height
1.8 m
Weight
88.8 kg

Sharpedo

Ruby
Nicknamed “the bully of the sea,” SHARPEDO is widely feared. Its cruel fangs grow back immediately if they snap off. Just one of these POKéMON can thoroughly tear apart a supertanker.
Sapphire
SHARPEDO can swim at speeds of up to 75 mph by jetting seawater out of its backside. This POKéMON’s drawback is its inability to swim long distances.
Emerald
The vicious and sly gangster of the sea. Its skin is specially textured to minimize drag in water. Its speed tops out at over 75 miles per hour.

Base stats

EVs: +2 Attack

HP70
Attack120
Defense40
Sp. Atk95
Sp. Def40
Speed95
Total460

Abilities

Rough Skin
Damages attacking Pokémon for 1/8 their max HP on contact.

Locations

Ruby
Super Rod
Mossdeep CityLv 30-3540%
Pacifidlog TownLv 30-3540%
Route 103Lv 30-3540%
Route 118Lv 30-3540%
Route 122Lv 30-3540%
Route 124Lv 30-3540%
Route 125Lv 30-3540%
Route 126Lv 30-3540%
Route 127Lv 30-3540%
Route 129Lv 30-3540%
Route 130Lv 30-3540%
Route 131Lv 30-3540%
Route 132Lv 30-3540%
Route 133Lv 30-3540%
Route 134Lv 30-3540%
Sapphire
Super Rod
Mossdeep CityLv 30-3540%
Pacifidlog TownLv 30-3540%
Route 103Lv 30-3540%
Route 118Lv 30-3540%
Route 122Lv 30-3540%
Route 124Lv 30-3540%
Route 125Lv 30-3540%
Route 126Lv 30-3540%
Route 127Lv 30-3540%
Route 129Lv 30-3540%
Route 130Lv 30-3540%
Route 131Lv 30-3540%
Route 132Lv 30-3540%
Route 133Lv 30-3540%
Route 134Lv 30-3540%
Emerald
Super Rod
Mossdeep CityLv 30-3540%
Pacifidlog TownLv 30-3540%
Route 103Lv 30-3540%
Route 118Lv 30-3540%
Route 122Lv 30-3540%
Route 124Lv 30-3540%
Route 125Lv 30-3540%
Route 126Lv 30-3540%
Route 127Lv 30-3540%
Route 129Lv 30-3540%
Route 130Lv 30-3540%
Route 131Lv 30-3540%
Route 132Lv 30-3540%
Route 133Lv 30-3540%
Route 134Lv 30-3540%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x0
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
7Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
16Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
22Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
28Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
33Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
38Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
43Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
48Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
53Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM08Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Double-Edge
Physical
120
100
15
--
Emerald
User receives 1/3 the damage inflicted in recoil.
Endure
Status
--
--
10
--
Emerald
Prevents the user’s HP from lowering below 1 this turn.
Fury Cutter
Physical
40
95
20
--
Emerald
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Icy Wind
Special
55
95
15
100
Emerald
Has a chance to lower the target’s Speed by one stage.
Mimic
Status
--
--
10
--
Emerald
Copies the target’s last used move.
Mud-Slap
Special
20
100
10
100
Emerald
Has a chance to lower the target’s accuracy by one stage.
Sleep Talk
Status
--
--
10
--
Emerald
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Emerald
Has a chance to make the target flinch. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Emerald
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Emerald
Raises the target’s Attack by two stages and confuses the target.
Swift
Special
60
--
20
--
Emerald
Never misses.

Other generations

FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl