Pokémechanics
Red, Blue & Yellow

#090Shellder

Type
Species
Bivalve Pokémon
Height
0.3 m
Weight
4.0 kg

Shellder

Red & Blue
Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
Yellow
The shell can withstand any attack. However, when it is open, the tender body is exposed.

Base stats

HP30
Attack65
Defense100
Speed40
Special45
Total280

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Red
Super Rod
Cinnabar IslandLv 1525%
Route 6Lv 1550%
Route 11Lv 1550%
Sea Route 19Lv 1525%
Sea Route 20Lv 1525%
Sea Route 21Lv 1525%
Seafoam IslandsLv 1550%
Vermilion CityLv 15100%
Walking
Seafoam IslandsLv 28-3384%
Blue
Super Rod
Cinnabar IslandLv 1525%
Route 6Lv 1550%
Route 11Lv 1550%
Sea Route 19Lv 1525%
Sea Route 20Lv 1525%
Sea Route 21Lv 1525%
Seafoam IslandsLv 1550%
Vermilion CityLv 15100%
Walking
Seafoam IslandsLv 3030%
Yellow
Super Rod
Route 17Lv 25-3530%
Route 18Lv 20-4060%
Vermilion CityLv 1010%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
18Supersonic
Status
--
55
20
--
Confuses the target.
23Clamp
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
30Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
39Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
50Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM10Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM11Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
TM12Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM30Teleport
Status
--
--
20
--
Immediately ends wild battles. No effect otherwise.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM36Self-Destruct
Physical
200
100
5
--
User faints.
TM39Swift
Special
60
--
20
--
Never misses.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM47Explosion
Physical
250
100
5
--
User faints.
TM49Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet