Pokémechanics
Omega Ruby & Alpha Sapphire

#513Pansear

Pansear as it appears in Omega Ruby & Alpha SapphireShiny Pansear as it appears in Omega Ruby & Alpha Sapphire
Type
Species
High Temp Pokémon
Height
0.6 m
Weight
11.0 kg
Notes
Trade required

Pansear

Omega Ruby
Very intelligent, it roasts berries before eating them. It likes to help people.
Alpha Sapphire
This Pokémon lives in caves in volcanoes. The fire within the tuft on its head can reach 600 degrees Fahrenheit.

Base stats

EVs: +1 Speed

HP50
Attack53
Defense48
Sp. Atk53
Sp. Def48
Speed64
Total316

Abilities

Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Blaze (hidden)
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Play Nice
Status
--
--
20
100
Lowers the target’s Attack by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
7Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
10Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
13Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
16Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
19Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
22Flame Burst
Special
70
100
15
--
Deals splash damage to Pokémon next to the target.
25Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
28Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
31Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
34Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
37Recycle
Status
--
--
10
--
User recovers the item it last used up.
40Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
43Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
Covet
Physical
60
100
25
--
Takes the target’s item.
Disarming Voice
Special
40
--
15
--
Never misses.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
Role Play
Status
--
--
10
--
Copies the target’s ability.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Covet
Physical
60
100
25
--
Takes the target’s item.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Gastro Acid
Status
--
100
10
--
Nullifies target’s ability until it leaves battle.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Role Play
Status
--
--
10
--
Copies the target’s ability.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon