Pokémechanics
Omega Ruby & Alpha Sapphire

#164Noctowl

Noctowl as it appears in Omega Ruby & Alpha SapphireShiny Noctowl as it appears in Omega Ruby & Alpha Sapphire
Species
Owl Pokémon
Type
Catch rate
90
Growth
Medium
Height
1.6 m
Weight
40.8 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Trade required

Noctowl

Omega Ruby & Alpha Sapphire
Noctowl never fails at catching prey in darkness. This Pokémon owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight.

Base stats

EVs: +2 HP

HP100
Attack50
Defense50
Sp. Atk76
Sp. Def96
Speed70
Total442

Base stats shown are as of Omega Ruby & Alpha Sapphire.

Abilities

Insomnia
Prevents sleep.
Keen Eye
Prevents accuracy from being lowered.
Tinted Lens (hidden)
Doubles damage inflicted with not-very-effective moves.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x0
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
1Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Hypnosis
Status
--
60
20
--
Puts the target to sleep.
1Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Hypnosis
Status
--
60
20
--
Puts the target to sleep.
9Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
13Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
17Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
22Confusion
Special
50
100
25
10
Has a chance to confuse the target.
27Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
32Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
37Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
42Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
47Synchronoise
Special
120
100
10
--
Hits any Pokémon that shares a type with the user.
52Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
57Psycho Shift
Status
--
100
10
--
Transfers the user’s major status effect to the target.
62Roost
Status
--
--
5
--
Heals the user by half its max HP.
67Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet