Pokémechanics
Omega Ruby & Alpha Sapphire

#291Ninjask

Ninjask as it appears in Omega Ruby & Alpha SapphireShiny Ninjask as it appears in Omega Ruby & Alpha Sapphire
Species
Ninja Pokémon
Type
Catch rate
120
Growth
Slow Then Very Fast
Height
0.8 m
Weight
12.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Ninjask

Omega Ruby
Ninjask moves around at such a high speed that it cannot be seen, even while its crying can be clearly heard. For that reason, this Pokémon was long believed to be invisible.
Alpha Sapphire
If Ninjask is not trained properly, it will refuse to obey the Trainer and cry loudly continuously. Because of this quality, this Pokémon is said to be one that puts the Trainer’s abilities to the test.

Base stats

EVs: +2 Speed

HP61
Attack90
Defense45
Sp. Atk50
Sp. Def50
Speed160
Total456

Abilities

Speed Boost
Raises Speed one stage after each turn.
Infiltrator (hidden)
Bypasses Light Screen, Reflect, and Safeguard.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.25
  • x2
  • x1
  • x0
  • x4
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
9Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
13Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
17Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
20Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
20Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
20Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
23Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
29Mind Reader
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
35Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
41Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
47X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM76Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl