Pokémechanics
HeartGold & SoulSilver

#469Yanmega

Type
Species
Ogre Darner Pokémon
Height
1.9 m
Weight
51.5 kg

Yanmega

Heartgold
This six-legged Pokémon is easily capable of transporting an adult in flight. The wings on its tail help it stay balanced.
Soulsilver
The beat of its wings is so powerful that it accidentally dislodges full-grown trees when it takes off in flight.

Base stats

EVs: +2 Attack

HP86
Attack76
Defense86
Sp. Atk116
Sp. Def56
Speed95
Total515

Abilities

Speed Boost
Raises Speed one stage after each turn.
Tinted Lens
Doubles damage inflicted with not-very-effective moves.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.25
  • x2
  • x1
  • x0
  • x4
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x2
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
1Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
1Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
1Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
11Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
14Sonic Boom
Special
--
90
20
--
Inflicts 20 points of damage.
17Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
22Supersonic
Status
--
55
20
--
Confuses the target.
27Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
30Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
33Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
38Feint
Physical
30
100
10
--
Hits through Protect and Detect.
43Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
46Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
49U-turn
Physical
70
100
20
--
User must switch out after attacking.
54Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
57Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM19Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM51Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM62Silver Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
Ominous Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
Swift
Special
60
--
20
--
Never misses.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet