Pokémechanics
HeartGold & SoulSilver

#192Sunflora

Type
Species
Sun Pokémon
Height
0.8 m
Weight
8.5 kg

Sunflora

Heartgold
It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.
Soulsilver
In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.

Base stats

EVs: +2 Sp. Atk

HP75
Attack75
Defense55
Sp. Atk105
Sp. Def85
Speed30
Total425

Abilities

Chlorophyll
Doubles Speed during strong sunlight.
Solar Power
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
9Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
13Grass Whistle
Status
--
55
15
--
Puts the target to sleep.
17Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
21Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
25Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.
29Razor Leaf
Physical
55
95
25
--
Has an increased chance for a critical hit.
33Petal Dance
Special
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
37Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
41Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
43Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM19Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet