Pokémechanics
HeartGold & SoulSilver

#443Gible

Species
Land Shark Pokémon
Type
Catch rate
45
Growth
Slow
Height
0.7 m
Weight
20.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
70

Gible

Heartgold & Soulsilver
It nests in horizontal holes warmed by geothermal heat. Foes who get too close can expect to be pounced on and bitten.

Base stats

EVs: +1 Attack

HP58
Attack70
Defense45
Sp. Atk40
Sp. Def45
Speed42
Total300

Abilities

Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Locations

Heartgold
Walking
Johto Safari ZoneLv 4410%
Soulsilver
Walking
Johto Safari ZoneLv 4410%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x1
  • x4
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
7Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
13Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
15Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
19Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
25Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
27Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
31Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
37Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Twister
Special
40
100
20
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM59Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Swift
Special
60
--
20
--
Never misses.
Twister
Special
40
100
20
20
Has a chance to make the target flinch.

Other generations

Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet