Pokémechanics
Gold, Silver & Crystal

#234Stantler

Type
Species
Big Horn Pokémon
Height
1.4 m
Weight
71.2 kg

Stantler

Gold
The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Silver
Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Crystal
The round balls found on the fallen antlers can be ground into a powder that aids in sleeping.

Base stats

HP73
Attack95
Defense62
Sp. Atk85
Sp. Def65
Speed85
Total465

Locations

Gold
Walking
Route 36Lv 1315%
Route 37Lv 1590%
Silver
Walking
Route 36Lv 1315%
Route 37Lv 1590%
Crystal
Walking
Route 37Lv 14-1640%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
8Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
15Hypnosis
Status
--
60
20
--
Puts the target to sleep.
23Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
31Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
40Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
49Confuse Ray
Status
--
100
10
--
Confuses the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM05Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM02Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM31Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM39Swift
Special
60
--
20
--
Never misses.
TM42Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM43Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM50Nightmare
Status
--
100
15
--
Target loses 1/4 its max HP every turn as long as it’s asleep.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet