Pokémechanics
Gold, Silver & Crystal

#005Charmeleon

Species
Flame Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.1 m
Weight
19.0 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Not in the wild

Charmeleon

Gold
It is very hotheaded by nature, so it constantly seeks opponents. It calms down only when it wins.
Silver
It has a barbaric nature. In battle, it whips its fiery tail around and slashes away with sharp claws.
Crystal
If it becomes agitated during battle, it spouts intense flames, incinerating its surroundings.

Base stats

HP58
Attack64
Defense58
Sp. Atk80
Sp. Def65
Speed80
Total405

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
7Ember
Special
40
100
25
10
Has a chance to burn the target.
13Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
27Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
34Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
41Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
48Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
55Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM01Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
TM02Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM24Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Swift
Special
60
--
20
--
Never misses.
TM40Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM49Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Flamethrower
Special
90
100
15
10
Crystal
Has a chance to burn the target.

Other generations

Red, Blue & Yellow, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet