Pokémechanics
FireRed & LeafGreen

#279Pelipper

Species
Water Bird Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.2 m
Weight
28.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Trade required

Pelipper

Firered & Leafgreen
It is a flying transporter that carries small POKéMON in its beak. It bobs on the waves to rest its wings.

Base stats

EVs: +2 Defense

HP60
Attack50
Defense100
Sp. Atk85
Sp. Def70
Speed65
Total430

Base stats shown are as of FireRed & LeafGreen.

Abilities

Keen Eye
Prevents accuracy from being lowered.

Locations

Not found in FireRed & LeafGreen. Trade from Ruby, Sapphire & Emerald.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x4
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
1Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
3Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
7Supersonic
Status
--
55
20
--
Confuses the target.
13Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
21Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
33Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
33Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
47Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
61Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Shock Wave
Special
60
--
20
--
Never misses.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Mimic
Status
--
--
10
--
Copies the target’s last used move.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Ruby, Sapphire & Emerald, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet