Pokémechanics
FireRed & LeafGreen

#356Dusclops

Species
Beckon Pokémon
Type
Catch rate
90
Growth
Fast
Height
1.6 m
Weight
30.6 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
35

Trade required

Dusclops

Firered & Leafgreen
Its body is entirely hollow. When it opens its mouth, it sucks everything in as if it were a black hole.

Base stats

EVs: +1 Defense, +1 Sp. Def

HP40
Attack70
Defense130
Sp. Atk60
Sp. Def130
Speed25
Total455

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.

Locations

Not found in FireRed & LeafGreen. Trade from Ruby, Sapphire & Emerald.

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
1Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
5Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
12Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
16Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
23Confuse Ray
Status
--
100
10
--
Confuses the target.
27Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
34Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
37Shadow Punch
Physical
60
--
20
--
Never misses.
41Will-O-Wisp
Status
--
85
15
--
Burns the target.
51Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
58Future Sight
Special
120
100
10
--
Hits the target two turns later.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Skill Swap
Status
--
--
10
--
User and target swap abilities.
TM49Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
Mimic
Status
--
--
10
--
Copies the target’s last used move.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Ruby, Sapphire & Emerald, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet