Pokémechanics
Diamond, Pearl & Platinum

#158Totodile

Species
Big Jaw Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
0.6 m
Weight
9.5 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Trade required

Totodile

Diamond, Pearl & Platinum
It has the habit of biting anything with its developed jaws. Even its Trainer needs to be careful.

Base stats

EVs: +1 Attack

HP50
Attack65
Defense64
Sp. Atk44
Sp. Def48
Speed43
Total314

Abilities

Torrent
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

Locations

Not found in Diamond, Pearl & Platinum. Trade from HeartGold & SoulSilver.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %Games
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
8Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
13Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
15Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
20Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
22Flail
Physical
--
100
15
--
Platinum
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
22Thrash
Physical
120
100
10
--
D/P
Hits every turn for 2-3 turns, then confuses the user.
27Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
29Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
34Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
36Aqua Tail
Physical
90
90
10
--
D/P
Inflicts regular damage with no additional effect.
36Thrash
Physical
120
100
10
--
Platinum
Hits every turn for 2-3 turns, then confuses the user.
41Aqua Tail
Physical
90
90
10
--
Platinum
Inflicts regular damage with no additional effect.
41Superpower
Physical
120
100
5
100
D/P
Lowers the user’s Attack and Defense by one stage after inflicting damage.
43Hydro Pump
Special
110
80
5
--
D/P
Inflicts regular damage with no additional effect.
43Superpower
Physical
120
100
5
100
Platinum
Lowers the user’s Attack and Defense by one stage after inflicting damage.
48Hydro Pump
Special
110
80
5
--
Platinum
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Ancient Power
Special
60
100
5
10
Platinum
Has a chance to raise all of the user’s stats by one stage.
Aqua Tail
Physical
90
90
10
--
Platinum
Inflicts regular damage with no additional effect.
Dive
Physical
80
100
10
--
Platinum
User dives underwater, dodging all attacks, and hits next turn.
Ice Punch
Physical
75
100
15
10
Platinum
Has a chance to freeze the target.
Icy Wind
Special
55
95
15
100
Platinum
Has a chance to lower the target’s Speed by one stage.
Mud-Slap
Special
20
100
10
100
Platinum
Has a chance to lower the target’s accuracy by one stage.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Platinum
Lowers the PP of the target’s last used move by 4.
Superpower
Physical
120
100
5
100
Platinum
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Uproar
Special
90
100
10
--
Platinum
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet