Pokémechanics
Diamond, Pearl & Platinum

#006Charizard

Type
Species
Flame Pokémon
Height
1.7 m
Weight
90.5 kg
Notes
Not in the wild

Charizard

Diamond, Pearl & Platinum
It is said that CHARIZARD’s fire burns hotter if it has experienced harsh battles.

Base stats

EVs: +3 Sp. Atk

HP78
Attack84
Defense78
Sp. Atk109
Sp. Def85
Speed100
Total534

Abilities

Blaze
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x4
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.25
  • x2
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
1Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
7Ember
Special
40
100
25
10
Has a chance to burn the target.
10Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
17Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
21Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
28Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
32Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
36Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
42Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
49Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
59Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
66Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM51Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM59Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Air Cutter
Special
60
95
25
--
Platinum
Has an increased chance for a critical hit.
Blast Burn
Special
150
90
5
--
User foregoes its next turn to recharge.
Fire Punch
Physical
75
100
15
10
Platinum
Has a chance to burn the target.
Fury Cutter
Physical
40
95
20
--
Platinum
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Heat Wave
Special
95
90
10
10
Platinum
Has a chance to burn the target.
Mud-Slap
Special
20
100
10
100
Platinum
Has a chance to lower the target’s accuracy by one stage.
Ominous Wind
Special
60
100
5
10
Platinum
Has a chance to raise all of the user’s stats by one stage.
Outrage
Physical
120
100
10
--
Platinum
Hits every turn for 2-3 turns, then confuses the user.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.
Swift
Special
60
--
20
--
Platinum
Never misses.
Thunder Punch
Physical
75
100
15
10
Platinum
Has a chance to paralyze the target.
Twister
Special
40
100
20
20
Platinum
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet