Pokémechanics
Diamond, Pearl & Platinum

#298Azurill

Type
Species
Polka Dot Pokémon
Height
0.2 m
Weight
2.0 kg
Notes
Baby

Typing shown is as of Diamond, Pearl & Platinum. This Pokémon is Normal/Fairy in later generations.

Azurill

Diamond
A Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
Pearl
Its tail is filled with nutrients necessary for growth. It plays by bouncing on its tail.
Platinum
Its tail bounces like a rubber ball. It flings that tail around to fight opponents bigger than itself.

Base stats

EVs: +1 HP

HP50
Attack20
Defense40
Sp. Atk20
Sp. Def40
Speed20
Total190

Abilities

Thick Fat
Halves damage from Fire and Ice moves.
Huge Power
Doubles Attack in battle.

Locations

Diamond
Walking
Great MarshLv 20-2686%
Trophy GardenLv 16-1810%
Pearl
Walking
Great MarshLv 20-2686%
Trophy GardenLv 16-1810%
Platinum
Walking
Trophy GardenLv 2210%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Splash
Status
--
--
40
--
Does nothing.
2Charm
Fairy
Status
--
100
20
--
Lowers the target’s Attack by two stages.
7Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
10Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
15Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
18Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
Refresh
Status
--
--
20
--
Cleanses the user of a burn, paralysis, or poison.
Sing
Status
--
55
15
--
Puts the target to sleep.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Helping Hand
Status
--
--
20
--
Platinum
Ally’s next move inflicts half more damage.
Icy Wind
Special
55
95
15
100
Platinum
Has a chance to lower the target’s Speed by one stage.
Knock Off
Physical
65
100
20
--
Platinum
Target drops its held item.
Mud-Slap
Special
20
100
10
100
Platinum
Has a chance to lower the target’s accuracy by one stage.
Rollout
Physical
30
90
20
--
Platinum
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.
Swift
Special
60
--
20
--
Platinum
Never misses.
Uproar
Special
90
100
10
--
Platinum
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet