Pokémechanics
Brilliant Diamond & Shining Pearl

#289Slaking

Slaking as it appears in Brilliant Diamond & Shining PearlShiny Slaking as it appears in Brilliant Diamond & Shining Pearl
Species
Lazy Pokémon
Type
Catch rate
45
Growth
Slow
Height
2.0 m
Weight
130.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Base stats

EVs: +3 HP

HP150
Attack160
Defense100
Sp. Atk95
Sp. Def65
Speed100
Total670

Abilities

Truant
Skips every second turn.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
1Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
1Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
1Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
1Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
1Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
1Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
1Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Slack Off
Status
--
--
5
--
Heals the user by half its max HP.
1Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
1Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
1Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
1Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
6Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
9Slack Off
Status
--
--
5
--
Heals the user by half its max HP.
14Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
17Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
23Covet
Physical
60
100
25
--
Takes the target’s item.
27Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
33Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
39Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
47Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
53Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
61Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM27Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet