- Species
- Acorn Pokémon
- Type
- Catch rate
- 255
- Growth
- Medium Slow
- Height
- 0.5 m
- Weight
- 4.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 15
- Base friendship
- 70
Base stats
EVs: +1 Defense
| HP | 40 | |
|---|---|---|
| Attack | 40 | |
| Defense | 50 | |
| Sp. Atk | 30 | |
| Sp. Def | 30 | |
| Speed | 30 | |
| Total | 220 |
Abilities
- Chlorophyll
- Doubles Speed during strong sunlight.
- Early Bird
- Makes sleep pass twice as quickly.
- Pickpocket (hidden)
- Steals attacking Pokémon's held items on contact.
Locations
PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.
Damage taken
- x1
- x1
- x2
- x2
- x0.5
- x1
- x2
- x1
- x1
- x2
- x0.5
- x0.5
- x0.5
- x1
- x2
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Harden | Status | -- | -- | 30 | -- | ||
Raises the user’s Defense by one stage. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 3 | Absorb | Special | 20 | 100 | 25 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| 6 | Astonish | Physical | 30 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 9 | Growth | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Special Attack by one stage. | ||||||||
| 12 | Rollout | Physical | 30 | 90 | 20 | -- | ||
Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||||||
| 15 | Mega Drain | Special | 40 | 100 | 15 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| 18 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| 21 | Nature Power | Status | -- | -- | 20 | -- | ||
Uses a move which depends upon the terrain. | ||||||||
| 24 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| 27 | Synthesis | Status | -- | -- | 5 | -- | ||
Heals the user by half its max HP. Affected by weather. | ||||||||
| 30 | Sucker Punch | Physical | 70 | 100 | 5 | -- | ||
Only works if the target is about to use a damaging move. | ||||||||
| 33 | Explosion | Physical | 250 | 100 | 5 | -- | ||
User faints. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Amnesia | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Defense by two stages. | |||||||
| Beat Up | Physical | -- | 100 | 10 | -- | ||
Hits once for every conscious Pokémon the trainer has. | |||||||
| Foul Play | Physical | 95 | 100 | 15 | -- | ||
Calculates damage with the target’s attacking stat. | |||||||
| Grassy Terrain | Status | -- | -- | 10 | -- | ||
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | |||||||
| Leech Seed | Status | -- | 90 | 10 | -- | ||
Seeds the target, stealing HP from it every turn. | |||||||
| Night Slash | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | |||||||
| Power Swap | Status | -- | -- | 10 | -- | ||
User swaps Attack and Special Attack changes with the target. | |||||||
| Quick Attack | Physical | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | |||||||
| Worry Seed | Status | -- | 100 | 10 | -- | ||
Changes the target’s ability to Insomnia. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Attract | Status | -- | 100 | 15 | -- | |||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| Bullet Seed | Physical | 25 | 100 | 30 | -- | |||
Hits 2-5 times in one turn. | ||||||||
| Dig | Physical | 80 | 100 | 10 | -- | |||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| Double Team | Status | -- | -- | 15 | -- | |||
Raises the user’s evasion by one stage. | ||||||||
| Endure | Status | -- | -- | 10 | -- | |||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| Energy Ball | Special | 90 | 100 | 10 | 10 | |||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| Explosion | Physical | 250 | 100 | 5 | -- | |||
User faints. | ||||||||
| Facade | Physical | 70 | 100 | 20 | -- | |||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| False Swipe | Physical | 40 | 100 | 40 | -- | |||
Cannot lower the target’s HP below 1. | ||||||||
| Flash | Status | -- | 100 | 20 | -- | |||
Lowers the target’s accuracy by one stage. | ||||||||
| Giga Drain | Special | 75 | 100 | 10 | -- | |||
Drains half the damage inflicted to heal the user. | ||||||||
| Grass Knot | Special | -- | 100 | 20 | -- | |||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| Payback | Physical | 50 | 100 | 10 | -- | |||
Power is doubled if the target has already moved this turn. | ||||||||
| Protect | Status | -- | -- | 10 | -- | |||
Prevents any moves from hitting the user this turn. | ||||||||
| Rest | Status | -- | -- | 5 | -- | |||
User sleeps for two turns, completely healing itself. | ||||||||
| Shadow Ball | Special | 80 | 100 | 15 | 20 | |||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| Sleep Talk | Status | -- | -- | 10 | -- | |||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| Solar Beam | Special | 120 | 100 | 10 | -- | |||
Requires a turn to charge before attacking. | ||||||||
| Substitute | Status | -- | -- | 10 | -- | |||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| Sunny Day | Status | -- | -- | 5 | -- | |||
Changes the weather to sunny for five turns. | ||||||||
| Swagger | Status | -- | 85 | 15 | -- | |||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| Swords Dance | Status | -- | -- | 20 | -- | |||
Raises the user’s Attack by two stages. | ||||||||
| HM06 | Rock Smash | Physical | 40 | 100 | 15 | 50 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM63 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
Other generations
Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet