Pokémechanics
Brilliant Diamond & Shining Pearl

#486Regigigas

Regigigas as it appears in Brilliant Diamond & Shining PearlShiny Regigigas as it appears in Brilliant Diamond & Shining Pearl
Species
Colossal Pokémon
Type
Catch rate
3
Growth
Slow
Height
3.7 m
Weight
420.0 kg
Gender
Genderless
Egg cycles
120
Base friendship
0

Legendary

Base stats

EVs: +3 Attack

HP110
Attack160
Defense110
Sp. Atk80
Sp. Def110
Speed100
Total670

Abilities

Slow Start
Halves Attack and Speed for five turns upon entering battle.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Confuse Ray
Status
--
100
10
--
Confuses the target.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
12Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
18Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
24Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
30Knock Off
Physical
65
100
20
--
Target drops its held item.
36Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
42Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
48Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
54Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
60Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
66Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
72Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
78Crush Grip
Physical
--
100
5
--
Power increases against targets with more HP remaining, up to a maximum of 121 power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet