Pokémechanics
Brilliant Diamond & Shining Pearl

#033Nidorino

Nidorino as it appears in Brilliant Diamond & Shining PearlShiny Nidorino as it appears in Brilliant Diamond & Shining Pearl
Type
Species
Poison Pin Pokémon
Height
0.9 m
Weight
19.5 kg

Base stats

EVs: +2 Attack

HP61
Attack72
Defense57
Sp. Atk55
Sp. Def55
Speed65
Total365

Abilities

Poison Point
Has a 30% chance of poisoning attacking Pokémon on contact.
Rivalry
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Hustle (hidden)
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
15Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
22Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
29Double Kick
Physical
30
100
30
--
Hits twice in one turn.
36Horn Attack
Physical
65
100
25
--
Inflicts regular damage with no additional effect.
43Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
50Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
57Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
64Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
71Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thief
Physical
60
100
25
--
Takes the target’s item.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield