Pokémechanics
Brilliant Diamond & Shining Pearl

#391Monferno

Monferno as it appears in Brilliant Diamond & Shining PearlShiny Monferno as it appears in Brilliant Diamond & Shining Pearl
Species
Playful Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
0.9 m
Weight
22.0 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Sp. Atk, +1 Speed

HP64
Attack78
Defense52
Sp. Atk78
Sp. Def52
Speed81
Total405

Abilities

Blaze
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
Iron Fist (hidden)
Strengthens punch-based moves to 1.2× their power.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x2
  • x1
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x2
  • x0.5
  • x1
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Mach Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
1Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Mach Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
7Ember
Special
40
100
25
10
Has a chance to burn the target.
9Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
12Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
16Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
19Flame Wheel
Physical
60
100
25
10
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
26Feint
Physical
30
100
10
--
Hits through Protect and Detect.
29Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
36Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
39Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
46Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
49Slack Off
Status
--
--
5
--
Heals the user by half its max HP.
56Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
U-turn
Physical
70
100
20
--
User must switch out after attacking.
Will-O-Wisp
Status
--
85
15
--
Burns the target.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM27Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM63Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet