Pokémechanics
Brilliant Diamond & Shining Pearl

#297Hariyama

Hariyama as it appears in Brilliant Diamond & Shining PearlShiny Hariyama as it appears in Brilliant Diamond & Shining Pearl
Species
Arm Thrust Pokémon
Type
Catch rate
200
Growth
Fast Then Very Slow
Height
2.3 m
Weight
253.8 kg
Gender
75% ♂ 25% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 HP

HP144
Attack120
Defense60
Sp. Atk40
Sp. Def60
Speed50
Total474

Abilities

Thick Fat
Halves damage from Fire and Ice moves.
Guts
Increases Attack to 1.5× with a major status ailment.
Sheer Force (hidden)
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Arm Thrust
Physical
15
100
20
--
Hits 2-5 times in one turn.
1Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
7Arm Thrust
Physical
15
100
20
--
Hits 2-5 times in one turn.
10Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
13Force Palm
Physical
60
100
10
30
Has a chance to paralyze the target.
16Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
19Knock Off
Physical
65
100
20
--
Target drops its held item.
22Vital Throw
Physical
70
--
10
--
Never misses.
26Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
30Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
34Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
38Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
42Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
46Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
50Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
54Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM27Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet