Pokémechanics
Brilliant Diamond & Shining Pearl

#162Furret

Furret as it appears in Brilliant Diamond & Shining PearlShiny Furret as it appears in Brilliant Diamond & Shining Pearl
Species
Long Body Pokémon
Type
Catch rate
90
Growth
Medium
Height
1.8 m
Weight
32.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Base stats

EVs: +2 Speed

HP85
Attack76
Defense64
Sp. Atk45
Sp. Def55
Speed90
Total415

Abilities

Run Away
Ensures success fleeing from wild battles.
Keen Eye
Prevents accuracy from being lowered.
Frisk (hidden)
Reveals an opponent's held item upon entering battle.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
1Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
1Coil
Status
--
--
20
--
Raises the user’s Attack, Defense, and accuracy by one stage each.
1Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
7Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
13Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
17Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
21Follow Me
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
28Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
32Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
36Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
42Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
46Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
50Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
56Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thief
Physical
60
100
25
--
Takes the target’s item.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
U-turn
Physical
70
100
20
--
User must switch out after attacking.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet