Pokémechanics
Brilliant Diamond & Shining Pearl

#438Bonsly

Bonsly as it appears in Brilliant Diamond & Shining PearlShiny Bonsly as it appears in Brilliant Diamond & Shining Pearl
Type
Species
Bonsai Pokémon
Height
0.5 m
Weight
15.0 kg
Notes
Baby

Base stats

EVs: +1 Defense

HP50
Attack80
Defense95
Sp. Atk10
Sp. Def45
Speed10
Total290

Abilities

Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Rock Head
Protects against recoil damage.
Rattled (hidden)
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Copycat
Status
--
--
20
--
Uses the target’s last used move.
1Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
4Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
8Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
12Block
Status
--
--
5
--
Prevents the target from leaving battle.
16Mimic
Status
--
--
10
--
Copies the target’s last used move.
20Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
24Tearful Look
Status
--
--
20
100
Lowers the target’s Attack and Special Attack by one stage.
28Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
32Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
36Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
40Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
44Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Self-Destruct
Physical
200
100
5
--
User faints.
TM/HM
Attack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Explosion
Physical
250
100
5
--
User faints.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thief
Physical
60
100
25
--
Takes the target’s item.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet