Pokémechanics
Brilliant Diamond & Shining Pearl

#059Arcanine

Arcanine as it appears in Brilliant Diamond & Shining PearlShiny Arcanine as it appears in Brilliant Diamond & Shining Pearl
Species
Legendary Pokémon
Type
Catch rate
75
Growth
Slow
Height
1.9 m
Weight
155.0 kg
Gender
75% ♂ 25% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 Attack

HP90
Attack110
Defense80
Sp. Atk100
Sp. Def80
Speed95
Total555

Abilities

Intimidate
Lowers opponents' Attack one stage upon entering battle.
Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Justified (hidden)
Raises Attack one stage upon taking damage from a Dark move.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Extreme Speed
Physical
80
100
5
--
Inflicts regular damage with no additional effect.
1Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Burn Up
Special
130
100
5
--
Removes the user’s Fire type after inflicting damage.
1Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Extreme Speed
Physical
80
100
5
--
Inflicts regular damage with no additional effect.
1Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
1Flame Wheel
Physical
60
100
25
10
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
1Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
1Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
1Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
1Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
1Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
1Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
1Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
1Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thief
Physical
60
100
25
--
Takes the target’s item.
Will-O-Wisp
Status
--
85
15
--
Burns the target.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM78Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet