Pokémechanics
Brilliant Diamond & Shining Pearl

#065Alakazam

Alakazam as it appears in Brilliant Diamond & Shining PearlShiny Alakazam as it appears in Brilliant Diamond & Shining Pearl
Type
Species
Psi Pokémon
Height
1.5 m
Weight
48.0 kg

Base stats

EVs: +3 Sp. Atk

HP55
Attack50
Defense45
Sp. Atk135
Sp. Def95
Speed120
Total500

Abilities

Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Inner Focus
Prevents flinching.
Magic Guard (hidden)
Protects against damage not directly caused by a move.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
1Kinesis
Status
--
80
15
--
Lowers the target’s accuracy by one stage.
1Teleport
Status
--
--
20
--
Immediately ends wild battles. No effect otherwise.
5Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
10Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
15Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
20Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
25Recover
Status
--
--
5
--
Heals the user by half its max HP.
30Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
35Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
40Role Play
Status
--
--
10
--
Copies the target’s ability.
45Future Sight
Special
120
100
10
--
Hits the target two turns later.
50Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Shock Wave
Special
60
--
20
--
Never misses.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
Thief
Physical
60
100
25
--
Takes the target’s item.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.
Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM21Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM63Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield