Pokémechanics
Black & White

#564Tirtouga

Species
Prototurtle Pokémon
Type
Catch rate
45
Growth
Medium
Height
0.7 m
Weight
16.5 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
30
Base friendship
70

Tirtouga

Black
Restored from a fossil, this Pokémon can dive to depths beyond half a mile.
White
About 100 million years ago, these Pokémon swam in oceans. It is thought they also went on land to attack prey.

Base stats

EVs: +1 Defense

HP54
Attack78
Defense103
Sp. Atk53
Sp. Def45
Speed22
Total355

Abilities

Solid Rock
Decreases damage taken from super-effective moves by 1/4.
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Swift Swim (hidden)
Doubles Speed during rain.

Locations

Black
Gift
Nacrene CityLv 25100%
White
Gift
Nacrene CityLv 25100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
5Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
8Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
11Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
15Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
18Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
21Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
25Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
28Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
31Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
35Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
38Shell Smash
Status
--
--
15
--
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
41Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
45Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
48Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
51Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM06Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.

Other generations

Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield