Pokémechanics
Black & White

#647Keldeo

Species
Colt Pokémon
Type
Catch rate
3
Growth
Slow
Height
1.4 m
Weight
48.5 kg
Gender
Genderless
Egg cycles
80
Base friendship
35

MythicalNot in the wild

Keldeo

Black
By blasting water from its hooves, it can glide across water. It excels at using leg moves while battling.
White
It crosses the world, running over the surfaces of oceans and rivers. It appears at scenic waterfronts.

Base stats

EVs: +3 Sp. Atk

HP91
Attack72
Defense90
Sp. Atk129
Sp. Def90
Speed108
Total580

Abilities

Justified
Raises Attack one stage upon taking damage from a Dark move.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
7Double Kick
Physical
30
100
30
--
Hits twice in one turn.
13Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
19Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
25Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
31Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
37Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
43Sacred Sword
Physical
90
100
15
--
Ignores the target’s stat modifiers.
49Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
55Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
61Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
67Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
73Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM83Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Secret Sword
Special
85
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.

Other generations

Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet