Pokémechanics
Black & White

#206Dunsparce

Type
Species
Land Snake Pokémon
Height
1.5 m
Weight
14.0 kg

Dunsparce

Black & White
It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.

Base stats

EVs: +1 HP

HP100
Attack70
Defense70
Sp. Atk65
Sp. Def65
Speed45
Total415

Abilities

Serene Grace
Doubles the chance of moves' extra effects occurring.
Run Away
Ensures success fleeing from wild battles.
Rattled (hidden)
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Locations

Black
Dark Grass
Route 12Lv 595%
Walking
Route 12Lv 485%
White
Dark Grass
Route 12Lv 595%
Walking
Route 12Lv 485%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
4Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
8Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
12Glare
Status
--
100
30
--
Paralyzes the target.
16Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
20Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
24Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
28Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
33Roost
Status
--
--
5
--
Heals the user by half its max HP.
38Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
43Coil
Status
--
--
20
--
Raises the user’s Attack, Defense, and accuracy by one stage each.
48Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
53Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
58Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
63Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Trump Card
Special
--
--
5
--
Power increases when this move has less PP, up to a maximum of 200.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet