- Species
- Ore Pokémon
- Type
- Catch rate
- 120
- Growth
- Medium Slow
- Height
- 0.9 m
- Weight
- 102.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 15
- Base friendship
- 70
Boldore
- Black
- When it overflows with power, the orange crystal on its body glows. It looks for underground water in caves.
- White
- Because its energy was too great to be contained, the energy leaked and formed orange crystals.
Base stats
EVs: +1 Attack, +1 Defense
| HP | 70 | |
|---|---|---|
| Attack | 105 | |
| Defense | 105 | |
| Sp. Atk | 50 | |
| Sp. Def | 40 | |
| Speed | 20 | |
| Total | 390 |
Abilities
- Sturdy
- Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
- Sand Force (hidden)
- Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Locations
- Black
- Walking
Challenger's Cave Lv 48 60% Chargestone Cave Lv 24 30% Giant Chasm Lv 49-59 10% Guidance Chamber Lv 28-31 50% Mistralton Cave Lv 28-31 50% Trial Chamber Lv 39-41 30% Twist Mountain Lv 28-31 100% Victory Road Lv 37-41 100% - White
- Walking
Challenger's Cave Lv 48 60% Chargestone Cave Lv 24 30% Giant Chasm Lv 49-59 10% Guidance Chamber Lv 28-31 50% Mistralton Cave Lv 28-31 50% Trial Chamber Lv 39-41 30% Twist Mountain Lv 28-31 100% Victory Road Lv 37-41 100%
Damage taken
- x0.5
- x2
- x0.5
- x0.5
- x2
- x1
- x1
- x1
- x2
- x0.5
- x2
- x2
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Harden | Status | -- | -- | 30 | -- | ||
Raises the user’s Defense by one stage. | ||||||||
| 1 | Headbutt | Physical | 70 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Sand Attack | Status | -- | 100 | 15 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 4 | Harden | Status | -- | -- | 30 | -- | ||
Raises the user’s Defense by one stage. | ||||||||
| 7 | Sand Attack | Status | -- | 100 | 15 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| 10 | Headbutt | Physical | 70 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 14 | Rock Blast | Physical | 25 | 90 | 10 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 17 | Mud-Slap | Special | 20 | 100 | 10 | 100 | ||
Has a chance to lower the target’s accuracy by one stage. | ||||||||
| 20 | Iron Defense | Status | -- | -- | 15 | -- | ||
Raises the user’s Defense by two stages. | ||||||||
| 23 | Smack Down | Physical | 50 | 100 | 15 | 100 | ||
Removes any immunity to Ground damage. | ||||||||
| 25 | Power Gem | Special | 80 | 100 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 30 | Rock Slide | Physical | 75 | 90 | 10 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 36 | Stealth Rock | Status | -- | -- | 20 | -- | ||
Causes damage when opposing Pokémon switch in. | ||||||||
| 42 | Sandstorm | Status | -- | -- | 10 | -- | ||
Changes the weather to a sandstorm for five turns. | ||||||||
| 48 | Stone Edge | Physical | 100 | 80 | 5 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 55 | Explosion | Physical | 250 | 100 | 5 | -- | ||
User faints. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| HM04 | Strength | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM23 | Smack Down | Physical | 50 | 100 | 15 | 100 | ||
Removes any immunity to Ground damage. | ||||||||
| TM26 | Earthquake | Physical | 100 | 100 | 10 | -- | ||
Inflicts regular damage and can hit Dig users. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM37 | Sandstorm | Status | -- | -- | 10 | -- | ||
Changes the weather to a sandstorm for five turns. | ||||||||
| TM39 | Rock Tomb | Physical | 60 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM64 | Explosion | Physical | 250 | 100 | 5 | -- | ||
User faints. | ||||||||
| TM69 | Rock Polish | Status | -- | -- | 20 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| TM71 | Stone Edge | Physical | 100 | 80 | 5 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM78 | Bulldoze | Physical | 60 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM80 | Rock Slide | Physical | 75 | 90 | 10 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM91 | Flash Cannon | Special | 80 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM94 | Rock Smash | Physical | 40 | 100 | 15 | 50 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
Other generations
Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield