Pokémechanics
X & Y

#222Corsola

Corsola as it appears in X & YShiny Corsola as it appears in X & Y
Species
Coral Pokémon
Type
Catch rate
60
Growth
Fast
Height
0.6 m
Weight
5.0 kg
Gender
25% ♂ 75% ♀
Egg cycles
20
Base friendship
70

Corsola

X
It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty.
Y
They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.

Base stats

EVs: +1 Defense, +1 Sp. Def

HP55
Attack55
Defense85
Sp. Atk65
Sp. Def85
Speed35
Total380

Base stats shown are as of X & Y.

Abilities

Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Natural Cure
Cures any major status ailment upon switching out.
Regenerator (hidden)
Heals for 1/3 max HP upon switching out.

Locations

X
Super Rod
Route 12Lv 3560%
Walking
Friend SafariLv 3033%
Y
Super Rod
Route 12Lv 3560%
Walking
Friend SafariLv 3033%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
8Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
10Recover
Status
--
--
5
--
Heals the user by half its max HP.
13Refresh
Status
--
--
20
--
Cleanses the user of a burn, paralysis, or poison.
17Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
20Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
23Lucky Chant
Status
--
--
30
--
Prevents the target from scoring critical hits for five turns.
27Spike Cannon
Physical
20
100
15
--
Hits 2-5 times in one turn.
29Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
31Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
35Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
38Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
41Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
45Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
47Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
50Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Barrier
Status
--
--
20
--
Raises the user’s Defense by two stages.
Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
Camouflage
Status
--
--
20
--
User’s type changes to match the terrain.
Confuse Ray
Status
--
100
10
--
Confuses the target.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Head Smash
Physical
150
80
5
--
User receives 1/2 the damage inflicted in recoil.
Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM64Explosion
Physical
250
100
5
--
User faints.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl