Pokémechanics
Ultra Sun & Ultra Moon

#203Girafarig

Girafarig as it appears in Ultra Sun & Ultra MoonShiny Girafarig as it appears in Ultra Sun & Ultra Moon
Type
Species
Long Neck Pokémon
Height
1.5 m
Weight
41.5 kg
Notes
Not in the wild

Base stats

EVs: +2 Sp. Atk

HP70
Attack80
Defense65
Sp. Atk90
Sp. Def65
Speed85
Total455

Abilities

Inner Focus
Prevents flinching.
Early Bird
Makes sleep pass twice as quickly.
Sap Sipper (hidden)
Absorbs Grass moves, raising Attack one stage.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
1Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Odor Sleuth
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
10Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
14Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
19Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
23Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
28Double Hit
Physical
35
90
10
--
Hits twice in one turn.
32Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
37Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
41Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
46Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
50Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
Double Kick
Physical
30
100
30
--
Hits twice in one turn.
Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Future Sight
Special
120
100
10
--
Hits the target two turns later.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Shock Wave
Special
60
--
20
--
Never misses.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
Telekinesis
Status
--
--
15
--
Moves have 100% accuracy against the target for three turns.
Trick
Status
--
100
10
--
User and target swap items.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet