Pokémechanics
Ultra Sun & Ultra Moon

#351Castform

Castform as it appears in Ultra Sun & Ultra MoonShiny Castform as it appears in Ultra Sun & Ultra Moon
Type
Species
Weather Pokémon
Height
0.3 m
Weight
0.8 kg

Castform

Ultra Sun
Although its form changes with the weather, that is apparently the result of a chemical reaction and not the result of its own free will.
Ultra Moon
Its form changes depending on the weather. The rougher conditions get, the rougher Castform’s disposition!

Base stats

EVs: +1 HP

HP70
Attack70
Defense70
Sp. Atk70
Sp. Def70
Speed70
Total420

Abilities

Forecast
Changes Castform's type and form to match the weather.

Locations

Ultra Sun
SOS Call
Exeggutor IslandLv 42-4512%
Haina DesertLv 32-3512%
Lush JungleLv 19-2236%
Malie GardenLv 25-2811%
Mount LanakilaLv 30-4522%
Route 17Lv 33-36100%
Tapu VillageLv 30-3312%
Sos From Bubbling Spot
Haina DesertLv 32-3512%
Ultra Moon
SOS Call
Exeggutor IslandLv 42-4512%
Haina DesertLv 32-3512%
Lush JungleLv 19-2236%
Malie GardenLv 25-2811%
Mount LanakilaLv 30-4522%
Route 17Lv 33-36100%
Tapu VillageLv 30-3312%
Sos From Bubbling Spot
Haina DesertLv 32-3512%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
10Ember
Special
40
100
25
10
Has a chance to burn the target.
10Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
10Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
15Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
20Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
20Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
20Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
25Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
35Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
35Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
35Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
45Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
Cosmic Power
Status
--
--
20
--
Raises the user’s Defense and Special Defense by one stage.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Future Sight
Special
120
100
10
--
Hits the target two turns later.
Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
Lucky Chant
Status
--
--
30
--
Prevents the target from scoring critical hits for five turns.
Ominous Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Reflect Type
Status
--
--
15
--
User becomes the target’s type.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Shock Wave
Special
60
--
20
--
Never misses.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Brilliant Diamond & Shining Pearl